As much as we all wanted it to be amazingly interesting, it simply wasn’t. It lacked quality in almost every aspect and fell short from the high expectations fans needed. Soon after the initial launch, Square Enix listened to their lovers and began development of a totally revamped version of the game called”Realm Reborn”. The goal was straightforward; Square Enix wants to”draw the biggest audience possible” while also”winning back the fans they let down”. So just what is new here? What things were improved? What matters were removed? Let us break it down!
Among the greatest things that came out of this”reboot” is just the means by which the programmers”listened” and”fixed” player concerns head on. There was little transparency from the player to the business, which is tough to get these days. The fact that Square Enix increased the white flag and said”We are accountable for not fulfilling your own expectations and falling brief from ffxiv data centres franchise caliber, but we’d like to correct this for you – we would like to make it again.” The new graphics engine and new field maps were direct outcomes from enthusiast complaints. The assignment is to continue to collaborate with lovers and the community for future patches and expansions.
One of the most obvious improvements are the updated visuals and images created by a newly revamped graphics engine. Not 1 detail is overlooked in a Realm Reborn – it simply looks fantastic. Everything in the rich woods, tiny ladybugs, to the character versions; everything is just smoothed out and better. The PC edition of the game will probably be capable of showing the maximum resolution and high-end graphics (currently supports DX9 and DX10, DX11 compatibility is said to come later), as the PlayStation 3 version will likely be restricted due to console hardware constraints… but don’t let this frighten you console gamers – the game still has the best images for the PlayStation 3 ever. Expect to see some new screenshots in the PS3 console sometime in mid-October.
Final Fantasy XIV is going to incorporate elements from many other Final Fantasy games in the set. Everything from the jobs in Final Fantasy I, the crystal tower from Final Fantasy III, to Magictech from ffxiv data center split. Of course, you can depend on the traditional chocobos and moogles to create appearances. Developers expect to inspire a since of whole Final Fantasy by using popular topics from across the whole series. This will draw in players old and new from the 25 year franchise lifespan. A Realm Reborn will be a melting pot of Final Fantasy and programmers hope to use these old themes and ideas to release future expansions.
Most of the interface and controls are revamped to be”easier” to understand, even to the most novice of MMORPG gamers. The aim is to”reduce stress” and also have all controllers be quite accessible at a more conventional MMORPG interface. Character leveling and progression will be”smoother” using a vast assortment of activities such as dungeons and raids. A number of the maps are removed or completely altered. There’ll now be a new and improved server arrangement to better manage congested instances and heavy traffic content regions.
In General It’s very tough to put a finger on just one particular thing.” . This is a very encouraging statement to players and fans, it reveals complete dedication to quality. Be searching for”Realm Reborn” sometime early 2013 when the game is officially established for the PS3.
This is just just a few of a number of the major changes/improvements happening in ffxiv world status: A Realm Reborn. Most fans are excited and looking forward to the new release… Has Square Enix spared themselves from the bad Final Fantasy XIV launch? It surely looks like it, but we’ll evaluate again after the official launch. Check back on this page for updates, or be sure to visit the key Final Fantasy XIV: A Realm Reborn page to get updates and news.